#ifndef __BLOCK_SHAPE_H__
#define __BLOCK_SHAPE_H__

#include "Box2D/Box2D.h"


class BlockShape : public b2PolygonShape
{
	public:
		BlockShape();
		BlockShape(bool insideBlock);
		bool isInsideBlock() {return insideBlock;};
		void setInsideBlock(bool insideBlock) {this->insideBlock = insideBlock;};
		
	private:
		bool insideBlock;
};

#endif  // __BLOCK_SHAPE_H__